“Most of what we know, or think we know, we have never personally experienced. We live in a world erected by stories. Stories socialize us into roles of gender, age, class, vocation, and lifestyle, and offer models of conformity or targets for rebellion. They weave the seamless web of our cultural environment. Our stories used to be hand crafted, home made, community inspired. Now they are mostly mass produced and policy driven, the result of a complex manufacturing and marketing process we know as the mass media. This situation calls for a new diagnosis and a new prescription.”— George Gerbner, “The Stories We Tell” (1999)
“Objectification is the opposite of empathy. While we talk about its effects on girls, the way it erodes their confidence, their self-awareness, their sense of security, we rarely actually discuss what the effects of sexually objectifying women are on boys and their psychological or sexual development. It’s not minor. It encourages them to think of girls and women as body parts for pleasure and use — literally, as “things” that don’t have autonomy or self-determination and whose permission is irrelevant. Things that are fungible and are violable. Things that should be silent.”—Soraya Chemaly, Why naked pictures aren’t harmless (via seriouslyamerica)
“All worthy work is open to interpretations the author did not intend. Art isn’t your pet — it’s your kid. It grows up and talks back to you.”—Joss Whedon on overanalysis & fanfiction (via electro-man)
i give bioshock infinite top game of the year because i love shooting dudes, i love shooting dudes so much that when bioshock shot itself in the foot with its narrative of oppression and racism and made the wacky twist that the revolutionaries were Evil Too so i still had dudes to shoot for the second half of the game i was the happiest gamer on the planet.
that game knew its audience, it knew what you wanted to do when you entered a fantastic world filled with social commentary was shoot dudes. it also knew that when you had a pretty sidekick lady you didnt want her butting in on the action, you wanted her to tuck herself away in a corner while you Shot The Dudes. Not only that but she also gave you ammo and healthkits so you could shoot more dudes!!!!!
bioshock has some impressive combat allowing you tactical advantages over your enemies, do you shoot the dude with your gun???? or do you use your magic to also shoot them (but with magic)??? the magic system is streamlined so every ability does the same thing, allowing you to quit all the fuss and get down to what matters: shooting dudes.
now i know we all love shooting dudes (i know i do) but lets get down to what bioshock infinite is really about: the plot
that games plot is so great!!!!! when i first laid eyes on elizabeth i knew she was a star character, in fact the first thing i did was exit the game and punch ‘bioshock elizabeth infinite naked tityy’ into google and let me tell you, that is a Well Developed character.
the game is filled with memorable moments with her, like spending a tender moment covered in blood telling her about how murder is rad, or sensuously tightening her corset after she is viciously tortured, and finding out she’s your daughter.
the ending was great!!!! i didnt understand a word of it, but you got to go to the place from the first game /and/ there was a lot of big words so im just going to write it was a Mind Blowing experience.
2) call of duty ghosts
i felt like everything call of duty did bioshock infinite did better, but none the less it was a great game. you got to shoot the dudes just like in bioshock and instead of a girl following you around and listening to your every command you get a dog. they even mocapped it!
great experience all around.
thats the end of my list, because in all honesty what else do you need but the two greatest shooters of all time
“BioShock Infinite is the worst game of the year. It’s an unjustified shooter without a single new idea. It’s a self-gratifying spectacle that confuses cunning with depth. It’s a craven, heartless game of false moral equivalencies that uses the suffering of oppressed people as window dressing, as theme, while it explores its own cold metaphysical conceits. For its lack of humanity, for its fake guilt, for its flat boring gameplay, for its 100 million dollar cost, for its cleverness, for its cowardice, BioShock Infinite is not just the worst game of the year. It’s the worst game I’ve played this generation.”—Tevis Thompson, On Videogame Reviews
“GTA V has little room for women except to portray them as strippers, prostitutes, long-suffering wives, humorless girlfriends and goofy, new-age feminists we’re meant to laugh at. Characters constantly spout lines that glorify male sexuality while demeaning women, and the billboards and radio stations of the world reinforce this misogyny, with ads that equate manhood with sleek sports cars while encouraging women to purchase a fragrance that will make them “smell like a bitch.” Yes, these are exaggerations of misogynistic undercurrents in our own society, but not satirical ones. With nothing in the narrative to underscore how insane and wrong this is, all the game does is reinforce and celebrate sexism. The beauty of cruising in the sun-kissed Los Santos hills while listening to “Higher Love” by Steve Winwood turns sour really quick when a voice comes on the radio that talks about using a woman as a urinal.”— Carolyn Petit, Gamespot review of GTA V (via femfreq)
“In principle, we have a variety of important rights under the law. But we also know just how much these mean, in practice, to people who are unable to purchase them. We have the right of free expression, though some can shout louder than others, by reason of power, wealth, and privilege. We can defend our legal rights through the courts—insofar as we understand these rights and can aford the costs. All of this is obvious and hardly worth extended comment. In a perfectly functioning capitalist democracy, with no illegitimate abuse of power, freedom will be in efect a kind of commodity; effectively, a person will have as much of it as he can buy.”—Noam Chomsky
“Hauntings are memes, especially pernicious thought contagions, social contagions that need no viral or bacterial host and are transmitted in a thousand different ways.”—Form The Drowning Girl by Caitlin R. Kiernan
“It’s ridiculous to talk about freedom in a society dominated by huge corporations. What kind of freedom is there inside a corporation? They’re totalitarian institutions - you take orders from above and maybe give them to people below you. There’s about as much freedom as under Stalinism.”—Noam Chomsky - The Common Good